Two game designers, without knowledge of each other, independently created Dieselpunk in the same year.
In 2002, game designer Lewis Pollak coined the term ‘dieselpunk’ as a part of marketing his role-playing game Children of the Sun. (Source: Discovering Dieselpunk by Nick Ottens and Mr. Piecraft)
That same year, Anders Blixt created the role-playing game Lemuria for which he also coined the term ‘dieselpunk’. (Source: Dieselpunks.org, Anders Blixt: Dieselpunk Pioneer)
Since those games, dieselpunk has grown to describe a distinct style of visual art, music, motion pictures, fiction, and engineering.
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